I've gathered around a few idea as to what the wilderness could have to bring in more active wildy players.
- Wilderness keys (Kill a npc and get a key)
- Battle mages at Mage Bank (Drops infinity, master wand, mages book, possibly a rare)
- Imbued God Cape minigame
- Move resource area to edgy lever and make rocks and furnace notable (pay a toll to enter)
- Remove ghost town and leave revenants at the caves
- Make updates to pkp shop
- Add mysterious emblems and tiers
- Make wildy bosses worth killing
- Chaos altar by Ice Plateu can offer more xp and has a small percentage to save the bone